New butterfield. Battlefield V: new war - new rules. Terms and Conditions - Battlefield™ V - Deluxe Edition

Name: Battlefield V
Release date: November 20, 2018
Genre: Action (Shooter), 3D, 1st Person
Developer: DICE
Publisher: Electronic Arts
Platform: PC
Edition type: RePack
Interface language: Russian, English, Multi12
Voice language: English, Multi
Tablet: Sewn in (CPY)

Description: The Battlefield gaming series is constantly evolving and offers users almost the best gaming experience imaginable. This time you have the opportunity to go to a completely new part of the adventure and once again fight with other players in large-scale battles. Now you can download the Battlefield 5 torrent for free and go to the vastness of the Second World War to fight with other players, capture key points and simply become a great soldier of the virtual world. For download, we will provide a special assembly of the game Repack, which has not only the RUS extension, but also all the DLC. All you have to do is enjoy the gameplay, strive for victory and just enjoy the entertainment.

This time the game on PC will provide much more opportunities for active use and development. The scale of the confrontation will become larger, and weapons and equipment will become more modern. Considering that each new part of the first-person shooter becomes more advanced and larger-scale, Battlefield 5 will amaze you with its open spaces and other interesting areas. All that remains is to closely monitor the ongoing game events and try to achieve success.

Battlefield 5 is a modern first-person shooter that will allow you to enjoy an enjoyable gameplay and give you the opportunity to fight with other players. It will be possible to use equipment and various weapons, although there will be much more choice. Don't forget about the various game modes, competitive confrontation format, etc. All that remains is to wish you good luck and a great mood!

Game Features
A new format of confrontation on large maps.
An excellent opportunity to realize the personal potential of a virtual warrior.
Wide selection of different weapons.
Availability of ground and air equipment.
Limitless possibilities on the battlefield.

System requirements:
Operating system: Windows 7 Service Pack 1, Windows 8 / 8.1, Windows 10 (64-bit)
Processor: AMD FX-6350 or ntel Core i5 6600K
RAM: 8 GB
Video card: AMD Radeon™ HD 7850 2 GB or NVIDIA GeForce® GTX 660 2 GB
Free hard disk space: 50 GB

Features of RePack:
Based on Origin-Rip;
Nothing was cut / nothing was re-encoded;
Game version 1.0 (build 3894003);
Installation time ~17 minutes on HDD (Depends on the computer);
Repack by xatab

Battlefield 5- A new part of the famous shooter series. This time the events will unfold during the Second World War. Players will take on the role of one of several heroes and visit the hottest spots and battles of this war. The gamer will visit a variety of battlefields and will have the opportunity to control various equipment, including tanks, airplanes and automobiles. Battles unfolded throughout Europe, even including Eastern front. The gamer will become a participant in the bloodiest and largest battles in the history of wars. The game will immerse you in this atmosphere thanks to incredible graphics and incredible special effects. We offer to download Battlefield 5 (2018) torrent for free in Russian on your computer with all the add-ons.

The game is divided into single player mode and multiplayer for up to 64 players on one map. In the first one you will go through a series of exciting missions and look at the largest world conflict with different sides. Multiplayer consists of battles on giant maps involving vehicles. The player will take control of planes, boats, tanks, armored cars and cars. All weapons are real weapons from the 40s. These are various rifles, shotguns, submachine guns, grenade launchers, flamethrowers, grenades and much more. There are about a dozen maps in the game and they are all created based on real-life places and battles of World War II.

Game features of BattleField 5:

  • An exciting single-player campaign that lets you experience the shoes of several fighters on different fronts.
  • Well-developed multiplayer mode for 64 players.
  • Dozens of detailed maps with destructible environments.
  • More than 50 types of weapons and dozens of controlled vehicles.
  • Detailed graphics and animation achieved thanks to the updated engine.
  • Incredible special effects and sounds that completely immerse you in the gameplay.
  • Simple control both on foot and by transport.
Game details:

The popular series is getting a new numbered part. Battlefield 5 has received mixed reactions from players. the fact is that it is not only very different from the previous parts, the very concept and setting of the game has changed dramatically in the other direction. Some players took it well, others, on the contrary, were very angry with the developers for this.

There are so many changes that it is no longer clear. Should Battlefield 5 be considered a part? franchise or is it a completely independent and original project. Let's figure it out.

About the game

A single company, as in previous parts of the series, will exist and will not go away. Some storylines, fully developed characters will be waiting for us in the game. We will play for different heroes, but it is not yet known whether all the stories will be interconnected or completely independent. The developers decided to show not everyone the famous battles, which have long been told in books, historical programs and feature films, but about those battles. which few people know about.

Once again the game will have a full-fledged cooperative mode, now you can go on an unforgettable historical adventure with your friends. The new mode is called "United Forces". In them, players will gather in squads of four people and go on a dangerous mission, where they will have to sneak behind the enemy lines unnoticed and secretly complete certain tasks.


The developers also decided to return old regime"Operations". In the fifth part of the famous franchise they were called “Large Operations”. Essentially these are the same modes, but only with certain features. For example, the updated mode will have an interesting feature - the results of the last battle will affect the balance in new map. This way, all games in the session will be connected to each other.

Each match will last three/four days. Continue playing until the winner is announced. On the fourth day there will be limited ammunition, and there will also be no ability to respawn. This way, the game will definitely determine the winner, so the mode itself won't last forever.

Since the mode consists of several stages, the conditions on the battlefield change in the future. The equipment begins to roll in. It must be admitted that she looks very, very strange. Airplanes, for example, deal little or no damage. There was also a plane that simply could not be shot down, it had too much health. Two anti-aircraft guns cannot cope with it, even if they shoot together and accurately at the target without missing. Perhaps it’s a matter of misaligned balance, but everything turned out too broken.


As for the tanks, it seems that they are made of cardboard or other material, but definitely not metal. It is very difficult to fire from a machine gun; it constantly overheats. therefore, the player simply does not have time to inflict significant damage on the enemy and is killed. The high explosive effect of shells has been greatly fixed. To cause damage you need to hit the target strictly.

Previously there were giants, now they have been replaced with special bonuses. which give advantages to armored vehicles. Your team works together to save points for a powerful improvement, and the commander himself calls for what is needed at the moment on the battlefield. The V-2 missile is a very effective weapon, but in reality it is not as useful as the developers themselves would like or plan.

A heavy tank looks much more dangerous in this situation. British equipment is inferior to the enemy, for example, their armored vehicles with a flamethrower and trailer are too useless in real combat conditions. This equipment is destroyed too quickly, and it does not have time to bring any benefit. What can we say if Germany received the Sturmtiger. The high-explosive cannon of this tank is simply destructive. It can level a very large piece of land. therefore you need to be as careful as possible. when this colossus enters the battlefield.


Features of the new part based on materials from E3

At the developer conference, we learned a lot of new data and details about the gameplay of the game. Much was shown, much was detailed, new material was announced, and much more was said about old information. A short list of new products:

  1. New map. Card design has always been one of the most strengths Battlefield. Even the most outspoken critics of the series agree, and we took a look at one of the maps in the game. Norvik is a typical large map that looks absolutely stunning, and based on the footage we've seen, it's very well designed. It seems to have the perfect balance of huge open spaces for vehicle action and narrow, claustrophobic corridors for infantry battles.
  2. No marks. One of the mechanics that will undergo minor changes in Battlefield V, marking and locating enemies. In Battlefield 1, you simply pressed a single button to make a mark appear above an enemy, making them highly visible even in the busiest battles. This will become more organic in Battlefield V. Instead, you can only point out natural obstacles and objects around and in the immediate vicinity of enemies.
  3. Changes to the revive system. Enemy tagging isn't the only thing that will change. The animation will also be reworked and, it must be said, quite significantly. Battlefield V's revive mechanics will become more realistic - you'll have to physically interact with downed soldiers, dropping down to heal them and then picking them up from the ground. This will inevitably lead to tension, making the process longer and potentially even annoying, so let's hope that doesn't happen.
  4. Ability "Revive Comrade". This innovation does not affect changes to the revive mechanics. Thanks to the new “Buddy Revive” mechanic, reviving is no longer just the preserve of medics. All players on a team can revive all players. However, if you are not a medic, then reviving downed comrades will take you longer than if you were a qualified medic. It makes sense, and versatility across different soldier classes is always appreciated. Although, regardless of whether you are a medic or not, players will never be able to fully restore their health, which is annoying and stressful.
  5. Customization. Of course, customization has been part of Battlefield, and Battlefield V is no exception. While we don't know the degree of customization that will be implemented in the game, we do know that it will be possible to customize weapons, soldiers, and vehicles, as well as items and skins. And this brings us to the next point.
  6. Metagame. All customization and progression in Battlefield V will be a small part of Tides of War, which is a metagame that covers almost the entire battlefield. In Tides of War, each player will be part of a company that will grow and improve along with their soldiers, so we imagine that the two aspects will be interconnected, at least to some extent. This is all we know about the metagame for now, but we hope to have more definitive information soon.
  7. "Season Pass" DICE and EA have made it clear to everyone that there will be no Season Pass in Battlefield V, which is very good news. This, of course, means that all maps that will be released as DLC after Battlefield V's release will be free to download and play, so players won't be split between those who own the map pack and those who don't.
  8. "Loot boxes". Hey, even Battlefront 2 had this: there was no Season Pass, and all content released after the game's launch was free. However, then everything changed dramatically, and one of the worst monetization options we've ever seen appeared. Fortunately, DICE has made it clear that this will not happen with Battlefield V. There will be no "loot boxes" or other randomly generated paid items.
  9. Microtransactions. However, this does not mean that the game will not have microtransactions. Let's face it, as much as we hate it, most multiplayer games these days involve microtransactions to one degree or another. Well, even some single-player games have them (we're talking about you, Shadow of War).
  10. In-game currency. In-game currency will only allow players to purchase cosmetic items, and while the currency can be earned by playing, players will have the option to purchase it with real money.


Battlefield 5 preview

The developers are changing some fundamental elements of the series' multiplayer. For example, revived players will have little ammo - only one or two clips. So DICE wants to increase the role of support fighters in matches. In Battlefield V, each player will have control of a personal squad consisting of four soldiers of each class:

  • stormtrooper,
  • engineer,
  • support fighter,
  • medic

The DICE studio itself calls this brigade a “company”. Fighters can be completely changed - from gender and race to elements of appearance and clothing. As they level up, subclasses called “archetypes” will open up for them. This way, the gamer will be able to choose an even narrower specialization for his character on the battlefield. Company warriors are available in both multiplayer and co-op.


In addition, now everyone will be able to raise their comrades in the squad - doctors will continue to return all the soldiers of their team from the other world. Automatic health recovery, by the way, is limited - the life bar is now divided into sectors, the last active of which is replenished without a first aid kit. To fully improve your health, you will still need the help of a doctor.

The last major change was the ability to build. Not like in Fortnite, of course, but due to the return of major destruction in Battlefield V, the Swedes decided to give players the tools to at least partially restore destroyed buildings. For example, gamers will be able to build small shelters from scrap items.

The following elements of the game have been graphically updated:

  • lighting
  • indoor utensils
  • northern lights and weather effects
  • effects of falling planes


Fresh details from the alpha test of the game

The alpha testing of the fifth part of Battlefield recently ended. It was incredibly difficult to get into it, so don’t be upset if you weren’t allowed in: we watched everything and are in a hurry to tell you what the legendary series has become.

In alpha, only one map and two modes were available. It takes place in Narvik, Norway. Everything looks amazing, of course. Reworked movements, animation, weather effects and destruction system. You can shoot at a house with an anti-aircraft gun for a long time to watch how snow rolls off the roof, holes form in the walls, and chips fly to the sides along with pieces of the walls and floor. This has never happened anywhere else.

It is worth noting that the developers have greatly improved the visuals. Each particle is now an independent physical object, despite this innovation, the hardware does not hang, optimization is at a fairly high level, so even on low-end computers the game will run without any problems.

Players must be willing to pay for it system requirements To see all the beauty of the new game, you should buy additional hardware. So far, the i7 copes with “Ultra” and recording gameplay via OBS with obvious difficulty. But this is Alpha, so let's hope that optimization will be improved.

However, you get used to the graphics quite quickly and this is, in fact, not the most important thing in such a large game, as well as a popular franchise. But the gameplay is the most important thing, since this is why we love and play such session games. The “Capture” mode feels quite cheerful and free. It's fun to play, although the pace of the game is too slow and the terrain is uneven, but the distances are small, so the gameplay does not artificially drag out. Although the events that take place on the map are quite chaotic.

The “Operations” mode is more interesting; it is a more thoughtful and polished feature from the previous part of the series. The rules change as the battle progresses, and the time of day also changes, which significantly affects the balance and tactics of the game. How does this happen, for example, on the first day of fighting the British forces need to destroy enemy artillery, and on the second day they should advance along defensive lines and capture a specific point on the map. Day and night also change tactics and rules.


Promotion before the release of Battlefield V

DICE studio decided to please all Battlefield fans. What can make players happy? Free distribution of DLC may not be the first item on the list of cherished desires of gamers, but it is also a very pleasant event. At least, this is what the authors of the action series think, and therefore they offer everyone who wants to pick up a couple of additions to their favorite shooters for next to nothing. The attraction of unheard-of generosity will last several months - until the release of the studio's next creation

Preparations for Battlefield V are in full swing. While the lucky ones who have gained access to the test servers are having a blast in the new battles, owners of the previous parts of the action movie can enjoy various DLCs. All thanks to a special promotion that should prepare fighters for the upcoming release. In the coming months, the DICE studio promises to release all the released add-ons for Battlefield 4 and Battlefield 1 one by one. In addition, gamers will receive special daily tasks, for completing which you can earn exclusive decorative items for the future game.

Turning Tides for Battlefield 1 and Second Assault for Battlefield 4 are available right now and will be free until July 17th. After this, players will be treated to a new selection of DLC. This month, for example, they promise to distribute the grandiose “Apocalypse” - there are no exact dates yet, so we advise you to follow the special calendar on the official website. The “Road to Battlefield V” promotion will last until the release of the action movie about World War II, which will take place on October 19 on Xbox One, PlayStation 4 and PC.


Balance problems

As soon as the player has completely fired his 18 shells, he must return to the nearest box of ammunition at one of the points and replenish his ammunition, otherwise he simply will not be able to complete all the tasks assigned to the team. The same applies to machine guns, aerial bombs and everything else. Constantly returning to replenish your ammunition artificially increases the game time and is very tiring, since absolutely nothing happens while you are returning to replenish your supplies.

But these are not all the negative balance changes that players observed during alpha testing. Health no longer recovers completely after being wounded. You must either look for a medic, or run to the same box with ammunition and first aid kits. It takes about 3-4 hits from an assault rifle to kill, so often if they come to your rear, you won’t have a chance to turn around and respond.

Thus, the game turns into a long preparation run for supplies and back and in the end you are quickly killed. which eliminates all the lengthy preparation for battle. This would work in a survival game, but not in a session co-op, casual shooter.

There are always not enough cartridges. The sniper is reborn with 15 shells, including those already in the clip. As a result, you either have to keep a support friend nearby, or don’t stray too far from the ammo box. It is very easy to miss the enemy; the risk of shooting all the ammunition and not hitting is very high. This, of course, does not fit in at all with taking an advantageous position. As a result, we spend about 30% of our time looking for ammunition. Incredibly exciting for most players.

BF Bulletin reports that the developers are planning to reduce the threshold for maximum health recovery after receiving critical damage in Battlefield V. In the alpha test, the bar was fixed at 49 health units, and then to restore the reserve completely, you need to find a medic or a station with first aid kits. DICE does not yet have a final decision on what the arbitrary recovery limit will be.

The revival mechanic now also works completely differently. You can't just die here. After being mortally wounded, you fall to the ground and begin to scream heart-rendingly, calling for a medic. Medics in this game, of course, traditionally like to go on the attack more, because players do not really like to raise their comrades, because it is important to kill as many opponents as possible. As a result, you have to lie down for a long time, which further increases the useless time spent in the game.

What makes the picture even worse is the fact that markers have been removed from the game. That is, instead of a marked player, we only get a conditional marker on the ground. And this despite the fact that when aiming the sight, the enemy is still visible to everyone. An extremely strange decision. Add to this an abundance of weather effects, excellent camouflages and very dark rooms, and you get the ideal game for those who like to sit somewhere under a tree, lying in wait for the next victim running past. That's all they're sitting there.


General impressions of alpha testing

To be honest, according to the majority of gamers and the press, the game did not live up to our expectations and even unpleasantly surprised many. Everyone understands what effect the company is trying to achieve by testing its game. It is also clear in which direction the developers are moving. The new part of the series becomes completely team-based, the emphasis is on the well-coordinated work of players on the battlefield.

The squad in the game must constantly move together, using smoke, medics, ammo bags and flares. Such coordinated work of all team members increases your survival and mission success. But there is one drawback to all this - the bulk of Battlefield fans have never played like this. Everyone wants to kill the enemy and see their nickname at the very top in the list of kills, but no one cares about tasks and overall teamwork.

Participants in the closed alpha testing of Battlefield 5 received a message in which the developers invited them to participate in the next test of the game's strength. It will take place at the end of the summer, but it is not yet known whether this will be a second closed testing by invitation or an open beta.

It's safe to say that everyone who was used to playing solo became extremely uncomfortable. It would be understandable if there were some new mode, but making the entire Battlefield 5 like this is extremely hasty and not entirely the right decision. Actually, the people who took part in alpha testing are already extremely dissatisfied with what they saw, and the alpha was closed quite quickly. Perhaps sooner than planned, but this is just speculation, but perhaps they will redo the entire balance and direction of the main part of the series.


Bottom line

Judging by the feedback from alpha testing, the developers have chosen a completely different course for the development of the series. Players are dissatisfied with the balance and new team battles, although the new mode with a change of scenery and changing tasks is very good and interesting. It’s too early to say, testing is closed, we are waiting for a beta or new news from the developers.

The game releases on October 19th - a week after Call of Duty: Black Ops 4 and a week before Red Dead Redemption 2. Enhanced Edition buyers will receive several in-game bonuses and access to full version project three days earlier - October 16. EA Access (Xbox One) and Origins Access (PC) subscribers will be able to try out the shooter on October 11.


Battlefield V review. Release date. Video

Battlefield V is further proof that rushing doesn't lead to anything good. The game has a lot of good and correct innovations, but it just feels like a project still in development.

Battlefield V

Genre FPS
Platforms PC/PlayStation 4/Xbox One
Developers EA DICE
Publisher Electronic Arts
Website battlefield.com

After Battlefield 1, I personally began to hope that DICE had finally learned how to create normal single-player campaigns in Battlefield. Entertainment, dynamism, serious tension and, which is uncharacteristic for the series, the logic of what is happening. Well, there's none of that in Battlefield V. Instead of a full-fledged campaign, we received a short but spectacular prologue, and only three stories, of which only one deserves the player’s attention, and even then only with a stretch.

The story of a squad of British saboteurs is about as stupid as main character of this chapter, who went to jail because he tried to rob the same bank three times. In prison, this genius is recruited into the secret detachment of the Special Boat Section of the British Army and sent to fight the Germans in North Africa. You're persistent, Billy, we need people like you. Behind enemy lines, Bill and his senior partner blow up German planes with varying degrees of success, capture enemy positions and escape from the Tiger armada (in Africa, yes), punctuating this with poorly implemented stealth - distracting the Germans with coin tosses and the ability to see the enemy through walls are included. This is the weakest and most boring chapter, so I'll save you time and tell you that in most cases you just need to ignore the enemy and run to the point where the script will start, advancing the plot further, and in the second mission you should just hijack a German laptist and calmly bomb the targets .






In occupied Norway we will take whatever part we can in Operation Gunnerside. A fragile girl from the resistance defiantly cuts through the snowy forest on skis, throwing knives at the Krauts as she goes, and methodically takes headshots from sniper rifles, rescuing her mother from German captivity. It soon becomes clear that the Germans are producing heavy water in a secret laboratory, and if they are not stopped, the atomic bomb will decide the outcome of the war. However, by luck, the Germans equip their generators with self-destruct switches and like to transport explosive materials on the upper decks of their submarines, so there is nothing to worry about. The main thing is not to freeze to death in the local snow, it’s good that Solveig freezes only when it is needed for greater drama, and even then the Germans carefully placed patrols with fires right in the middle of the snow field. In other missions, you can sit in a snowdrift all night.






The latest story at the moment is dedicated to the participation of the Senegalese tirailleurs in Operation Dragoon. Yes, DICE is once again addressing the theme of bringing about social justice, although this time it doesn't do it as well as in the case of Harlem Hellfighters. A bit of ostentatious racism at the beginning, when a French soldier takes a gun from a Senegalese, giving him a shovel instead, again stealth and crawling on his belly through the forests, the only more or less massive battle in the entire campaign, in which we, however, will not be allowed to control the equipment, short-term the joy of victory, followed by the realization that the squad was trapped, and a bold decision to capture the nearest castle, because the Germans did not expect this. It’s as if the Wehrmacht soldiers left behind will simply evaporate, realizing the impudence of such a maneuver (spoiler alert - that’s exactly what they will do). Another victory gives way to the “whitening” of the army on the orders of General De Gaulle, when black soldiers were deprived of their due payments and returned to the colonies, giving way to French volunteers. The game, unfortunately, will not remember the massacre in the Thiarua camp, in which French soldiers killed from 35 to 70 repatriated black soldiers of the colonial army who were protesting against poor living conditions and the cancellation of material support. But this episode, for which France asked for forgiveness only seventy years later, would perhaps have more fully revealed the issue of racism that black soldiers had to face in World War II.






The fourth, yet to be released, chapter looks intriguing, it will focus on the crew of the German Tiger in the last days of the war and how German soldiers begin to question the ideology of the Reich. Apparently, a two-hour version of this meme awaits us. Well, okay, at least they’ll let you fight in a tank, and thank you for that.

It's hard to say whether the single-player campaign is worth playing. There are no particularly interesting rewards in multiplayer for completing story chapters, and no gameplay discoveries or even truly spectacular scenes were noticed in it, unless you consider the various bugs spectacular, of which there are more than enough in Battlefield V. It cannot even be considered as a preparation for the multiplayer mode - they practically do not allow you to control the equipment, the maps are different and the pace of the game is completely different. On the other hand, at least it’s not drawn out - it’s completed in 6 hours, after which you don’t have to remember about it. It's hard to imagine that someone will go through missions to find all the diaries scattered throughout the levels.

But the multiplayer, no matter what the “supporters of historical realism” say, outraged by the woman on the cover, prosthetics and Scottish battle makeup, was a success. It's not perfect yet and DICE has a lot of work to do, at the current stage Battlefield V is more like an early access game than a full-fledged release, but I like the direction in which the series is moving.






Let's start with the main thing - katanas, Scots in kilts and steampunk prosthetics are not in the game, so particularly toxic players can exhale. Although it's not hard to guess where all these elements came from in early promotional materials. EA has decided to abandon Battlefield Premium and loot boxes; all additions to the game will be distributed free of charge. Obviously, the publisher is going to make money from microtransactions, in this case from cosmetic items that are quite expensive - I got the money for my first unusual uniform closer to the thirtieth hour of the game. The range of cosmetics is currently not very large, but it will be replenished in the future, although after the scandal that erupted, we are unlikely to see overly exotic pieces of equipment in the game. And yes, cosmetics can be obtained not only for in-game currency, upgrading weapons and passing tests are rewarded with various skins - yes, it’s not easy or quick, but that’s the point. In short, I welcome the move away from Premium, even if it means slower unlocking of cosmetic goodies in the game - previously players had to pay almost double the price for the game without a clear idea of ​​what exactly they would get in return, and the quality of new cards was not always what they expected. Now there is no need to buy a pig in a poke.






The changes also affected the gameplay, primarily gunplay. Adequate, predictable recoil and accuracy of fire? After Battlefield 1, I forgot that this was possible. The fifth part allows, after some training, to shoot snipers holed up at the opposite end of the map with targeted shots from a machine gun. The latter, by the way, were unlucky, the damage from sniper rifles was mercilessly cut and now all hope is only for headshots, because you won’t like the response that arrives in case of a miss. The number of hits before a kill has been reduced, bringing it closer to the hardcore mode that is missing in the game, armored cavalrymen, sentries and other nonsense are a thing of the past, health is automatically restored to only half, there is only one first aid kit on hand, and there are usually only two or three rounds of ammunition at the beginning of the round clips.






What to do? Correctly distribute roles and move in a group. Yes, in Battlefield V they didn’t just rework the classes once again, the developers did everything to reward players for playing together in a squad. So, now any member of the squad can resurrect, the medic just does it faster. Everyone can also build fortifications, but support here is more effective. Only certain classes with special perks or gadgets can now mark enemies (rejoice, realism lovers). All this pushes for closer cooperation.






Each class now has Combat Roles - a set of perks that determine tactics in battle. There are two of them so far, but the developers promise to add new ones in the future. An Assault Trooper, for example, can become a Light Infantryman, receiving more ammo from the bodies of slain enemies and restoring more health, or go the route of the Tank Storm, which automatically marks damaged enemy vehicles for his team and receives more squad points for destroying them. Points, by the way, are spent on calling for reinforcements, be it a box of ammunition, a tank, or launching a V-1 at enemy positions. Support fighters have the choice of the role of Engineer, who repairs equipment faster than others, builds fortifications and is able to fire longer from stationary weapons without overheating, and the Machine Gunner, who effectively suppresses the enemy with fire and marks him for the team. The Field Medic receives more squad points for distributing first aid kits and can reach a wounded ally faster. The Combat Medic, in turn, kills in melee with one hit and moves faster when health is low. In addition, Medics also create smoke screens, providing teammates with freedom of maneuver. The Scout as a Sniper can expect to hold his rifle stationary for longer while aiming and extends his breath-hold when hit in the head, and as a Pathfinder he can appear at friendly revival beacons and receive more squad points for reviving squad members at his beacon.






Weapons also have their own specialization. In theory, it should allow you to adjust it to your playing style, but, as practice has shown, it is not necessary to use it. For example, you can improve the accuracy of hip fire, rate of fire, reduce recoil or increase the magazine, but, firstly, these improvements do not radically change the behavior of the weapon, and secondly, they require the expenditure of game currency. Specializing in technology makes much more sense, allowing you not only to install new gadgets, but also change the appearance.






At launch, Battlefield V offers only eight maps, which isn't as many as it might seem at first glance, especially considering the fact that some game modes turned out to be much more interesting than others. All maps are available for two modes for capturing and holding flags for 32 and 64 players, and in team deathmatch, but personally these modes did not impress me, but for excellent Large operations unfolding on a series of maps over several days and, in the event of a draw , ending with the local Battle Royale, highlighted only 4 cards, which in two weeks managed to become a little boring. What else remains? Breakthrough, in which the attackers try to capture several sectors one by one, and the protracted Front Line - a combination of the classic Capture and Assault modes, in which you need to push back the enemy and capture points until the opportunity arises to break through to his base and blow it up. Only the enemy does the same.






Battlefield V's multiplayer captivated me with a series of innovations aimed at close cooperation with squad mates, excellent shooting mechanics and the underrated ability to build fortifications - the proper placement of fortified machine gun points and a network of trenches that allows you to bypass campers can decide the outcome of the fight. But a significant number of bugs do not yet allow us to fully enjoy it. I haven’t yet seen flying tanks, like in previous games in the series, but explosives that have sunk into textures, strange metamorphoses of characters’ bodies, and crooked geometry that pushes my character out of his habitual cover right into the path of enemy bullets have been seen regularly.






And Battlefield V could have become one of the brightest games in the series if EA had not been in such a hurry with the release. So far inaccessible game modes, an unclear cut of the single-player campaign, a noticeable number of bugs - all this opaquely hints at a desire to release the game early, and when, shortly after the release of Read Dead Redemption 2. All this did not benefit Battlefield V, it has problems , and EA, together with DICE, should spend less time on toxic players whose delicate mental structure is offended by the presence of a woman with a prosthesis in a video game promo video or the absence of grandfathers in it, those who fought, and focus on polishing the game. I believe that in a few months Battlefield V will be what it should have been from the start, but for now it's just a good continuation of a great shooter with few maps, some balance fixes, and a downright bad single-player campaign.

Site evaluation

Pros: Redesigned approach to interaction in squads; new shooting mechanics; customization options; large operations

Minuses: Poor single-player campaign; bugs; some game modes are still in development

Conclusion: Battlefield V. Now without Premium, but in Early Access. We need to wait for patches.

Terms and Conditions - Battlefield™ V

THE GAME MAY REQUIRE A STRONG INTERNET CONNECTION. ACCEPTANCE OF EA'S USER AGREEMENT (terms.ea.com/en), EA'S PRIVACY AND USER IDENTIFICATION POLICY (privacy.ea.com/en), AND ORIGIN'S END USER LICENSE AGREEMENT (www.ea.com/ru-ru/legal) ), INSTALLING ORIGIN CLIENT SOFTWARE (www.site/download), AS WELL AS REGISTRATION USING A SINGLE-TIME PRODUCT CODE. ONE PRODUCT CODE CAN BE USED TO REGISTER ONLY ONE EA ACCOUNT. PRODUCT CODES ARE NON-TRANSFERABLE AFTER ACTIVATION AND ARE VALID AT A MINIMUM FOR THE DURATION OF ONLINE FEATURES. YOU MUST BE AT LEAST 14 YEARS OF AGE TO ACCESS ONLINE FEATURES. EA MAY PROVIDE CERTAIN FREE ADDITIONAL CONTENT AND/OR UPDATES AS AVAILABLE. EA MAY DISCONTINUE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON www.ea.com/service-updates.

Terms and Conditions - Battlefield™ V - Deluxe Edition

TO PLAY AND ACCESS DELUXE CONTENT REQUIRES A STRONG INTERNET CONNECTION, ACCEPTANCE OF THE EA USER AGREEMENT (terms.ea.com/en), EA'S PRIVACY AND USER IDENTIFICATION POLICY (privacy.ea.com/en), AND END USER LICENSE AGREEMENT ORIGIN (www.ea.com/ru-ru/legal), INSTALLATION OF ORIGIN CLIENT SOFTWARE (www.site/download), AS WELL AS REGISTRATION USING A ONE-TIME PRODUCT CODE. ONE PRODUCT CODE CAN BE USED TO REGISTER ONLY ONE EA ACCOUNT. PRODUCT CODES ARE NON-TRANSFERABLE AFTER ACTIVATION AND ARE VALID AT A MINIMUM FOR THE DURATION OF ONLINE FEATURES. YOU MUST BE AT LEAST 14 YEARS OF AGE TO ACCESS ONLINE FEATURES. EA MAY PROVIDE CERTAIN FREE ADDITIONAL CONTENT AND/OR UPDATES AS AVAILABLE. EA MAY DISCONTINUE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON www.ea.com/service-updates.

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